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Jaana (Ultima)

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Adapted from the English Wikipedia article Jaana (Ultima), available under CC BY-SA 4.0Updated 9 August 2025
Ultima series characters
IndustryVideo games

This compilation enumerates key and frequently appearing characters within the Ultima series of video games, specifying the particular installments in which they feature.

The Avatar and Companions

  • Yes : The character is present in that installment.
  • No : The character does not appear.
  • Join : The character can join or has joined the Avatar's group.
  • AE : An alternate identity of the character is featured.
  • AEJ : An alternate identity appears and may become part of the group.
  • M/R : The character is only mentioned or alluded to.
Character U0 U1 U2 U3 U4 U5 U6 SE MD UU1 U7:BG UU2 U7:SI U8 U9 UO
The Avatar No Yes[lower-alpha 1] Yes[lower-alpha 1] Yes[lower-alpha 1] Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes M/R
Iolo No Yes Yes Yes Join Join Join AEJ[lower-alpha 2] AE[lower-alpha 3] No Join Yes Join No Yes M/R
Shamino No Yes No Yes Join Join Join AEJ[lower-alpha 2] AEJ[lower-alpha 3] No Join No Join No Yes Yes
Dupre No No Yes Yes Join Join Join AEJ[lower-alpha 2] AE[lower-alpha 3] No Join Yes Join No Yes Yes
Jaana

style="background:#FFFF90"| Join style="background:#FFFF90"| Join style="background:#FFFF90"| Join

Julia

style= "background:#FFFF90"| Join style= "background:#FFFF90"| Join style= "background:#FFFF90"| Join

Katrina

style= "background:#FFFF90"| Join style= "background:#FFFF90"| Join style= "background:#FFFF90"| Join

Geoffrey

style= "background:#FFFF90"| Join style= "Yes"

Additional companions including Gwenno, Sentri, Gorn, Johne, Maxwell, Toshi, Saduj, Seggallion, Beh Lem, Blaine, Leodon, Leonna, Sherry, Spark, Tseramed, Selina, Boydon, Stefano, Wilfred, Petra, Sethys, Automaton, Raven, and Spector appear across various titles either as party members or through mentions and alternate forms.


The Stranger and the Avatar

In the initial Ultima installments, players assumed the role of the Stranger, with gameplay that permitted completing missions through theft or combat. Following the release of Ultima III, creator Richard Garriott faced backlash from parents objecting to the game's allowance of unethical behavior and allegations of Satanic themes, largely due to a demonic figure featured on the box art. To address these concerns, Garriott incorporated profound symbolism inspired by a television documentary on Hinduism and the notion of the Avatar, which led to the introduction of eight Virtues guiding the protagonist in Ultima IV.

The Avatar emerges in Ultima IV, charged with embodying these Virtues to secure the Codex of Ultimate Wisdom. In later entries, the Avatar topples a tyrannical government (Ultima V), negotiates peace between humans and gargoyles (Ultima VI), and confronts the Guardian throughout Ultima VII and VIII, concluding in mutual annihilation in Ultima IX: Ascension.

Except for Ultima IX, players could assign a name to their Avatar. While earlier titles allowed customization of race, gender, and appearance, Ultima VIII: Pagan standardized the Avatar as a blond-haired, blue-eyed male. Dialogue systems progressed from keyword-driven exchanges in Ultima IV to comprehensive conversations in later games, culminating with digitized voice acting introduced in Ultima IX.

Initially created as a blank character reflecting the player's own identity, the Avatar was among the earliest game protagonists offering choices of race and gender, pioneering the modern use of "avatar" in virtual environments. Over time, however, this character became more distinctly defined in terms of personality and visual traits.

The Eight Companions

In Ultima IV, the Eight Companions accompany the Stranger on his journey toward becoming the Avatar. Only seven companions join since one sharing the Stranger’s profession is excluded. Each companion practices a trade associated with one of the eight Virtues and their respective towns. They serve as the Avatar’s original followers and reappear in later Britannia-set games including Ultima IV, V, VI, VII (Part I), and IX. Many companions can be recruited multiple times, occasionally adopting different professions.

  • Iolo is a celebrated bard and bowyer famed for his crossbows, residing in Britain during Ultima IV. He and Gwenno—revealed as spouses in Ultima V—composed the renowned song "Stones." Owner of Smith, a sarcastic talking horse, Iolo manages two bow shops by the time of Ultima VII. His character is modeled after real-world bowyer and musician David R. Watson.
  • Shamino Sallé Dacil is a ranger hailing from Skara Brae and former monarch of an ancient Sosarian realm. Having aided the Stranger in Ultima I, he became stranded in Britannia following continental separation, leaving behind his beloved Beatrix. He appears again in Ultima VII Part II on Serpent Isle, where he reunites with Beatrix’s spirit. Eventually freed from limbo by the Avatar, Shamino’s persona draws inspiration from Richard Garriott’s involvement in the Society for Creative Anachronism and is named after his bicycle brand Shimano.
  • Dupre serves as a paladin and mayor of Trinsic who joins the Avatar’s quest. He receives knighthood between Ultima VI and VII and plays a significant role throughout multiple titles. Known for his enjoyment of wine and women, he accrues a bar tab in Ultima VII that players can settle on his behalf. Dupre sacrifices himself defending Serpent Isle but is resurrected to combat the Guardian in Ultima IX. His character is based on Garriott’s friend Greg Dykes.
  • Jaana is a druid allied with Lord British who becomes an outlaw under Blackthorn’s reign and joins the resistance movement. Later serving as a healer in Cove, she supports efforts against the Guardian. Her name honors a Finnish friend of Garriott.
  • Julia is a Scottish-accented tinker from Minoc who exposes shipbuilding flaws during events in Ultima VII. In Ultima IX, she confesses her affection for the Avatar. Julia’s character is inspired by one of Garriott’s former acquaintances.
  • Katrina works as a shepherd and is Magincia’s sole survivor following a daemon assault that destroyed her home city. She dwells among its ruins until New Magincia emerges as an agricultural settlement embodying Humility; she becomes its first inhabitant and remains its only resident until revitalized by the Avatar. Katrina is based on Garriott’s friend nicknamed Trina.
  • Geoffrey is a fighter encountered in Jhelom who rises to captain of the guard defending against gargoyle attacks before retiring at Lord British’s castle. His character reflects Jeff Hillhouse, Origin’s first and last employee.
  • Mariah is an adventurous mage from Moonglow who hides in Lycaeum after Shadowlord assaults and aids the Avatar thereafter. In Ultima VI, she assists by translating Gargoyle tablet fragments and overcomes mage-related madness with help from the Avatar. Mariah draws inspiration from Garriott’s personal assistant Michelle Caddel.

Additional Allies

Starting with Ultima V, the Avatar gains the ability to enlist characters beyond the original Eight Companions. Some of these figures reappear in multiple installments, while others make brief or singular appearances. Several hold pivotal roles throughout entire storylines.

  • Gwenno serves as an entertainer, scholar, and adventurer who often appears alongside her spouse Iolo. She occasionally joins the Avatar and is credited with authoring the lyrics to the song "Stones". Her full name is Gwenllian Gwalch'gaeaf, a name inspired by David R. Watson’s wife.
  • Sentri is a warrior first introduced in Ultima II who eventually attains the title Baron of Serpent Hold. By Ultima VII, he resides in Britain and offers free combat training to the Avatar and their allies. Although absent in Ultima IX, his enchanted leggings can be found in Trinsic.
  • Gorn is a barbarian prisoner who assists the Avatar’s escape in Ultima V and later reappears in Ultima VI. In Ultima VII, he is a devotee of a mysterious force linked to the Fellowship Meditation Retreat. His character draws inspiration from Arnold Schwarzenegger’s portrayal of Conan.
  • Johne lost his ship to a whirlpool before the events of Ultima V. Driven mad after discovering shards of the Gem of Immortality, he created the Shadowlords using the blood of his fallen companions. Found stranded, he joins the Avatar to seek redemption. Known as Captain John in Ultima VI, he studies gargoyles, teaches their language, and aids communication between them and the Avatar.
  • Maxwell is a low-ranking fighter based in Serpent's Hold during Ultima V.
  • Toshi acts as a novice bard at Empath Abbey within Ultima V.
  • Saduj, affiliated with Blackthorn’s "Oppression" faction in Ultima V, will betray and attack the Avatar if recruited.
  • Seggallion is a pirate lord who supplies the spyglass in Ultima V and returns in Ultima VI. He claims to hail from Ashtalarea, a realm featured in Knights of Legend, but finds himself stranded on Britannia.
  • Beh Lem is a youthful gargoyle who escorts the Avatar into Vesper and the gargoyle domain during Ultima VI.
  • Blaine is a nomadic gypsy juggler available for recruitment in Ultima VI.
  • Leodon and Leonna are experienced ship captains from Buccaneer's Den who offer their services in Ultima VI.
  • Sherry, a talking mouse scout introduced in Ultima VI, later provides assistance at Lord British’s Nursery in Ultima VII: The Black Gate. Her character is based on one of Richard Garriott’s former girlfriends.
  • Spark is a youth seeking vengeance against those responsible for his father’s death, featured in Ultima VII. He was inspired by programmer Raymond Benson’s son.
  • Tseramed is a ranger skilled at crafting sleep-inducing arrows from giant bee venom in Ultima VII. He harbors resentment toward Fellowship leaders and is modeled after lead programmer Ken Demarest III.
  • Selina is an adept from Moonshade with intentions to join the Avatar during Ultima VII Part Two: Serpent Isle.
  • Boydon resembles a Frankenstein-like creature; after being reassembled following experiments, he joins once restored (Ultima VII Part Two).
  • Stefano is a magic thief who assists the Avatar’s escape from the Mountains of Freedom (Ultima VII Part Two).
  • Wilfred is a Bear Knight from Monitor who may join but conceals ulterior motives (Ultima VII Part Two).
  • Petra is an automaton aiding Rocco at the Blue Boar tavern and supporting various quests (Ultima VII Part Two).
  • Sethys has been preserved for centuries within the Temple of Tolerance and plays a role in summoning crucial entities (Ultima VII Part Two).
  • Standard iron automatons can be animated through the spell Create Automaton and become party members (Ultima VII Part Two).
  • Raven is revealed as Samhayne’s secret daughter who initially betrays but eventually allies with the Avatar. She commands her vessel, The Silver Hart, develops a close relationship with the Avatar, and departs prior to the final confrontation with the Guardian.

Worlds of Ultima companions

  • Dr. Johann Spector serves as an ally to the Avatar originating from Earth. Within Ultima: Savage Empire, he falls under the corrupting influence of the Valley of Eodon, transforming into Zipactriotl, the chief of a dominant tribal community. His objective is to unify the insectoid Myrmidex in a campaign to dominate Earth. After the Avatar liberates him, he rejoins the group and subsequently travels with the Avatar to Mars in Ultima: Martian Dreams. This character draws inspiration from Warren Spector, who was briefly employed by Origin.

Arch-enemies

  • Yes : Character is featured in that title.
  • No : Character does not appear in that title.
  • M/R : Character is mentioned or alluded to.
  • Mnl : Character is referenced solely within the manual.
Character U0 U1 U2 U3 U4 U5 U6 SE MD UU1 U7:BG UU2 U7:SI U8 U9 UO
Mondain Mnl Yes Mnl Mnl M/R M/R Yes[lower-alpha 4] No No No M/R M/R Mnl Mnl M/R M/R
Minax No No Yes Mnl M/R Mnl Yes[lower-alpha 4] No No No M/R M/R Mnl Mnl M/R Yes
Exodus No No No Yes M/R Mnl Yes[lower-alpha 4] No No No Yes No Mnl Mnl M/R Yes
Lord Blackthorn No No No No No Yes No No No No M/R No M/R[lower-alpha 5] Mnl Yes Yes
The Shadowlords No No No No No Yes Mnl No Yes No Mnl No No No M/R Yes
The Guardian

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

Batlin

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#C0C0C0;" | M/R

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No


Mondain

Mondain serves as the chief antagonist in Ultima I. As the second-born son of King Wolfgang of Akalabeth, he was prohibited from practicing magic due to his lack of empathy. In response, Mondain murdered his father and seized a gem to forge the "Gem of Immortality," which amplified his dark abilities and granted him dominion over creatures such as minotaurs, lizardmen, orcs, and goblins. His base of operations was located on Terfin Island.

Mondain could not be slain without first destroying the gem; ultimately, the Stranger used time travel to eliminate the gem a millennium earlier, leading to Mondain's defeat. This pivotal event had repercussions in subsequent titles: fragments of the gem appear in Ultima IV: Quest of the Avatar, give rise to the Shadowlords in Ultima V: Warriors of Destiny, and exist as alternate realities within Ultima Online. Mondain’s appearance differs between games, ranging from bald with a goatee to having a full head of hair.

Minax

Minax is the principal antagonist in Ultima II: The Revenge of the Enchantress and also features in Ultima Online. Formerly both apprentice and lover to Mondain, she eventually surpassed his magical prowess and sought revenge following his demise. To prevent suffering a similar fate, she established the Time of Legends at the Origin of Times, effectively forbidding time travel before that moment.

Minax launched an invasion on Earth, disrupting temporal flow and annihilating the planet to eliminate obstacles to her ambitions. Two decades after Mondain’s death, she mounted an assault on Sosaria with her armies. Responding to Lord British’s summons, the Stranger confronted her. Gaining entry to Minax’s fortress, Shadowguard, required navigating timegates and possessing an enchanted ring. After a prolonged conflict, Minax was slain by the Stranger wielding the quicksword Enilno.

Her death unleashed dark forces that reshaped Sosaria into two separate continents: Sosaria and Ambrosia. Unbeknownst to most, Mondain and Minax had a child—Exodus—a hybrid being pivotal in future storylines.

Exodus

Exodus is the antagonist featured in Ultima III: Exodus, born from Mondain and Minax. Its initial sign is a missing ship that returns devoid of crew, bearing "EXODUS" inscribed in blood. Exodus terrorizes Sosaria from its stronghold on the Isle of Fire. Twenty years after Minax’s death, the Stranger returns to confront Exodus.

The Great Earth Serpent, trapped near the Isle of Fire, blocks access; the Stranger frees it by uttering a magical word. This serpent later assists the Avatar in Ultima VII Part Two: Serpent Isle. Castle Exodus is shielded by magical defenses requiring specific marks for safe passage. The fortress is inhabited by hostile entities and features animated floors.

Though Exodus initially appears demonic, it is revealed to be a magical computer that can only be destroyed by inserting four cards—Love, Sol, Moons, and Death—into designated slots. Following Exodus’s destruction, the Isle of Fire sinks until events depicted in Ultima VII: The Black Gate. In the Forge of Virtue expansion, Exodus’s Dark Core persists and must be banished to complete certain quests.

Lord Blackthorn

Lord Blackthorn assumes the role of Britannia's regent following Lord British's disappearance in Ultima V. While initially governing with fairness, he becomes corrupted by the Shadowlords and transforms into a despotic tyrant. By the conclusion of the game, Lord British returns, and Blackthorn is banished via a red moongate to Serpent Isle. There, he pursues atonement by joining the Xenkan Monks in Ultima VII Part Two: Serpent Isle.

Contradicting this account, Ultima IX portrays Blackthorn as departing before the Avatar's arrival and later reemerging as a villain allied with the Guardian. His story ends with his death in a magical duel against Lord British, creating a narrative inconsistency with earlier installments.

In Ultima Online, which branches off after Ultima I, Blackthorn is depicted both as an ally and adversary to Lord British. He advocates for individuality through a virtue he established called chaos—not in the sense of destruction but as a symbol of freedom—and is associated with dark magic. After years acting as an antagonist, he appears to be killed during an attack on Yew; this malevolent version was subsequently retconned as a duplicate. The authentic Blackthorn eventually ascends to Britannia’s throne. It is noteworthy that Lord Blackthorn served as the online avatar for Ultima Online project director Starr Long.

The Guardian

The Guardian is an immensely powerful extraterrestrial conqueror from another dimension, introduced initially in Ultima VII: The Black Gate. He first manifests as a disembodied voice seeking to dominate Britannia through his agent Batlin, leader of the Fellowship, by constructing a black moongate to physically invade the realm. The Avatar prevents this invasion by destroying the moongate.

In Ultima Underworld II: Labyrinth of Worlds, the Guardian attempts another conquest by imprisoning the Avatar and companions beneath Castle Britannia within a blackrock dome. His plan involves dispatching troops via a portal to eradicate Britannia's rulers. The Avatar dismantles both the portal and dome and explores worlds already subdued or destroyed by the Guardian's forces.

Ultima VII Part Two: Serpent Isle uncovers the Guardian’s contingency: sending Batlin to Serpent Isle to advance his campaign. Batlin ultimately betrays him and is slain after unleashing the Banes of Chaos. The Avatar neutralizes this menace by uniting the Chaos, Order, and Balance Serpents but is captured by the Guardian at the game's conclusion.

In Ultima VIII: Pagan, the Guardian confines the Avatar on Pagan—a world under his dominion—where the Avatar masters elemental magic before returning to Britannia.

During Ultima IX: Ascension, while trapped, the Avatar confronts eight massive columns erected by the Guardian across Britannia designed to pull its moons from orbit, aiming to annihilate the planet. The Avatar destroys these constructs and defeats the Guardian, who reveals himself as the Avatar’s dark counterpart, formed from a fragment abandoned during Ultima IV. Employing the Armageddon spell, the Avatar merges them into a singular entity.

Industry analysts have theorized that the Guardian symbolizes Origin’s parent company, Electronic Arts, rumored to have restricted Richard Garriott’s creative freedom in later series entries. Supporting this interpretation are artifacts linked to the Guardian—the sphere, cube, and tetrahedron—that resemble EA’s early 1990s logo. Furthermore, Fellowship members Elizabeth and Abraham (E&A) provide deceptive counsel before their antagonistic nature is revealed. The Guardian’s epithet "Destroyer of Worlds" may allude to Origin’s slogan "We create worlds".

Other notable or frequently appearing characters

  • Yes : Character is present within the game.
  • No : Character does not appear.
  • AE : Alternate persona is featured.
  • M/R : Only mentioned or alluded to.
  • Mnl : Referenced solely in the game manual.
... (Table continues with additional characters and games)
Character U0 U1 U2 U3 U4 U5 U6 SE MD UU1 U7:BG UU2 U7:SI U8 U9 UO
Lord British Yes Yes Yes Yes Yes Yes Yes No AE[lower-alpha 6] No Yes Yes Yes No Yes Yes
Chuckles No No Yes Yes Yes Yes Yes No No No Yes M/R No No M/R No
The Time Lord No No Yes Yes Yes No No No No No Yes M/R Mnl No Yes Yes
The Great Earth Serpent No No No Yes No No No No No No No No Yes No No No
The Gypsy No No No No Yes Yes Yes No No No No No No" No" Yes" No"
Hawkwind No" No" No" "style=background:#C0C0C0;" Mnl Yes" No" No" No" No" No" No" No" No" No" Yes" Yes"
Smith No" No" No" No" Yes" Yes" Yes" No" Yes" No" Yes" No" Yes" No" "style=background:#C0C0C0;" M/R No"
Wisps No" No" No" No" Yes[lower-alpha 7]' Yes[lower-alpha 8]' Yes' Yes' Yes' Yes' Yes' Yes' No' No' No' Yes'
Nystul No' No' No' No' No' No' Yes' No' No' No' ' Yes' ' Yes' ' No' ' 'style=background:#C0C0C0;' M/R No' ' Yes' '
Lord Draxinusom No' ' No' ' No' ' No' ' No' ' No' ' Yes' ' No' ' No' ' No' ' Yes' ' 'style=background:#C0C0C0;' M/R No' ' No' ' No' ' No' '
Arcadion No' ' No' ' No' ' No' ' No' ' No' ' No' ' No' ' No' ' No' ' Yes' ' No' ' Yes' ' Yes' ' No' ' 'style=background:#C0C0C0;' M/R
The King of the White Dragon
Sir Simon
Lady Tessa
Gwenneth
Dr. Cat
Sutek
Sin’Vraal
Nicodemus

While Nicodemus features in several Ultima titles, the version appearing in Ultima IX is a separate entity.

Rudyom

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...


Lord British

Lord British serves as the sovereign of Britannia and represents the in-game identity of series creator Richard Garriott. The name originated from a childhood nickname at computer camp and was later enhanced with the title "Lord" during Dungeons & Dragons gameplay. Early releases such as Akalabeth were published under this moniker, and Lord British appears prominently in Ultima Online. After Origin Systems' dissolution, Garriott maintained ownership of the trademark, appearing as General British in Tabula Rasa.

In the narrative, Lord British is depicted as a mortal from Earth who attains the status of "Champion of the White Light" following his defeat of the sorcerer Mondain. He is instrumental in establishing key institutions within Britannia and frequently supports the Avatar by providing healing and resurrection services.

Although widely regarded as invulnerable, Lord British has been killed through various glitches and player exploits, giving rise to the "Lord British Postulate," which suggests that any living entity in a game is susceptible to being killed. Garriott expressed frustration when players eliminated him using cannon fire in Ultima III: Exodus. An easter egg in Ultima VII permits his death by a falling gold plaque, alluding to a real-life incident involving Garriott. During Ultima Online's beta phase, his character was unexpectedly killed due to bugs and oversights, marking a pivotal moment in online gaming by enabling players to exert direct influence over the game environment. Similarly, General British was slain during the Tabula Rasa beta. In Ultima IX: Ascension, players can poison him with a specially crafted loaf of bread.

Chuckles

Chuckles, the court jester serving Lord British and commonly encountered within Castle Britannia, either assists or deceives the Avatar. This character is modeled after Chuck Bueche, co-founder of Origin Systems.

The Time Lord

The Time Lord oversees the proper progression of time and provides guidance to the Avatar during critical quests in Ultima III, Ultima VII, and Ultima IX.

The Great Earth Serpent

Captured by Exodus in Ultima III, The Great Earth Serpent acts as guardian of the Isle of Fire and later aids the Avatar in reestablishing equilibrium on Serpent Isle in Ultima VII Part II.

The Gypsy

Before embarking on quests in Ultima IV, V, VI, and IX, the Avatar consults the Gypsy to evaluate their virtue levels.

Hawkwind

Initially introduced as a cartographer in Ultima III, Hawkwind evolves into the Seer of Souls residing within Castle Britannia by Ultima IV. He mentors the Stranger toward becoming an Avatar and returns with a more detailed history in Ultima IX.

Smith

A recurring character throughout the series, Smith is a talking horse.

Additional Characters in the Series

  • The King of the White Dragon ruled jointly with Shamino over the Lands of Danger and Despair (later known as Serpent Isle) during Ultima I. Following Sosaria’s fragmentation after Mondain’s defeat, Shamino became stranded, resulting in Beatrix’s death from grief. The King descended into insanity, slaughtered guests amid a goblin assault, and ultimately took his own life. His spirit confronts the Avatar during Ultima VII Part Two but is eventually overcome.
  • Sir Simon
  • Lady Tessa
  • Gwenneth, apprentice to Iolo, manages Iolo's Bows shop by Ultima V and assumes full ownership after Iolo retires by Ultima VI.
  • Dr. Cat
  • Sutek
  • Sin'Vraal
  • Nicodemus
  • Rudyom
  • Penumbra
  • Horance
  • Nell
  • Patterson
  • Nastassia
  • Erstam
  • Beatrix—daughter of the King of the White Dragon and betrothed to Shamino—dies from heartbreak after Sosaria’s division strands Shamino. Her ghost haunts Shamino’s deserted castle, confronting him during events depicted in Ultima VII Part Two.
  • Samhayne

External links


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