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Johann Schliemann Spector

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Adapted from the English Wikipedia article Johann Schliemann Spector, available under CC BY-SA 4.0Updated 9 August 20256 sources
Ultima
IndustryVideo games
Founded1980
FounderRichard Garriott
ProductsUltima series of video games

This compilation presents key and frequently appearing characters from the Ultima series of video games, alongside the titles in which they feature.

The Avatar and Companions

  • Yes : The character is present in that installment.
  • No : The character does not appear in that installment.
  • Join : The character can join or has joined the Avatar's group.
  • AE : An alternate persona of the character is featured in that game.
  • AEJ : An alternate persona appears and may become part of the Avatar's party.
  • M/R : The character is solely mentioned or alluded to.
... [table continues with similar compression applied] ... ... [end table] ... }

The Stranger and the Avatar

In the initial Ultima installments, players assumed the role of the Stranger, with gameplay that permitted actions such as theft and violence. Following the release of Ultima III, creator Richard Garriott encountered backlash from parents concerned about immoral behavior and alleged Satanic themes, largely due to the demonic imagery featured on the game's packaging. To address these concerns, Garriott incorporated profound concepts and symbolism inspired by a television program on Hinduism and the notion of the Avatar, which led to the introduction of eight Virtues guiding the protagonist in Ultima IV, now renamed as the Avatar.

The Avatar made its first appearance in Ultima IV, where the player was charged with embodying the Virtues and seeking out the Codex of Ultimate Wisdom.[1] In later entries, the Avatar confronted a despotic ruler (Ultima V), negotiated peace between humans and gargoyles (Ultima VI), and engaged in a prolonged conflict against the Guardian from Ultima VII through Ultima IX, ultimately resulting in their mutual destruction.

With the exception of Ultima IX: Ascension, players had the option to name their Avatar. While earlier titles allowed customization of race, gender, and appearance, Ultima VIII: Pagan standardized the Avatar's depiction as a blond-haired, blue-eyed male.[2] The dialogue system advanced from keyword-based commands in Ultima IV to fully developed conversations by Ultima VII and Ultima Underworld, culminating in digitized speech introduced in Ultima IX.

Originally conceived as a blank canvas for player self-reflection,[3] the Avatar helped establish the contemporary understanding of "avatar" as a virtual identity.[4] It was among the pioneers in allowing players to select race and gender for their main character,[5] serving as an extension of player choice. Over time, however, the Avatar acquired a more defined look and personality.[6]

The Eight Companions

In Ultima IV, the Stranger is accompanied by eight Companions on his journey toward becoming the Avatar. Only seven actually join since one Companion shares the Stranger’s profession and is therefore excluded. Each Companion practices a trade linked to one of the eight Virtues and its corresponding town. These individuals represent the Avatar’s inaugural followers and reappear across multiple Britannia-based games: Ultima IV, V, VI, VII (Part I), and IX. Many companions can rejoin the Avatar’s party throughout these adventures, sometimes adopting different roles.

  • Iolo is a renowned bard and crossbow maker residing in Britain during Ultima IV. He and Gwenno—revealed as his wife in the Ultima V manual—composed the song "Stones." Owner of Smith, a sarcastic talking horse, Iolo manages two bow shops by the time of Ultima VII. His character is modeled after real-life bowyer and musician David R. Watson.
  • Shamino Sallé Dacil hails from Skara Brae as a ranger and was once ruler of an ancient Sosarian kingdom. After assisting the Stranger in Ultima I, he became stranded in Britannia following Mondain’s defeat. By Ultima IV, he serves as a ranger and later accompanies the Avatar to Serpent Isle in Ultima VII Part II. His name derives from Richard Garriott’s persona within the Society for Creative Anachronism.
  • Dupre acts as both paladin and mayor of Trinsic, joining and remaining loyal throughout the Stranger’s quest. He receives knighthood between Ultima VI and VII and is noted for his indulgence in wine and women, accruing a bar tab in Ultima VII that can be settled by the Avatar. Dupre sacrifices himself to protect Serpent Isle but is resurrected to combat the Guardian in Ultima IX. He is based on Garriott’s friend Greg Dykes.
  • Jaana serves as a druid allied with Lord British who becomes an outlaw during Blackthorn’s regime, joining forces with resistance fighters. She later relocates to Cove to work as a healer and participates in battles against the Guardian. Her name honors a Finnish friend of Garriott.
  • Julia is a tinker from Minoc with a Scottish accent who helps identify defects in ship construction during Ultima VII. In Ultima IX, she expresses romantic feelings toward the Avatar. Julia’s character is inspired by someone Garriott once dated.
  • Katrina works as a shepherd and is Magincia's sole survivor following its daemon assault; she remains amidst its ruins. Once New Magincia is reestablished embracing Humility, she becomes one of its first inhabitants and eventually its only resident until Humility is restored by the Avatar. She is named after Garriott’s friend nicknamed Trina.
  • Geoffrey is a fighter encountered in Jhelom who rises to captain of the guard defending against gargoyle incursions before retiring to Lord British’s castle. His character is based on Jeff Hillhouse, Origin’s first and last employee.
  • Mariah comes from Moonglow as an adventurous mage who takes refuge on Lycaeum following Shadowlord attacks and assists the Avatar. She translates Gargoyle tablets during Ultima VI and struggles with mage-induced madness until aided by the Avatar. Mariah reflects Garriott’s assistant Michelle Caddel.

Additional Companions

Starting with Ultima V, the Avatar gains the ability to recruit a variety of characters beyond the original Eight Companions. Some of these figures make recurring appearances throughout the series, while others feature briefly or solely in one installment. Their involvement ranges from peripheral roles to key contributors within the narrative.

  • Gwenno serves as an entertainer, scholar, and adventurer, frequently traveling alongside her husband, Iolo. In Ultima V, she is credited with authoring the lyrics to the song "Stones". Her character is modeled after Kathleen Jones, spouse of David R. Watson (Iolo).
  • Sentri debuts as a swashbuckling figure in Ultima II and later attains the title of Baron of Serpent Hold. By Ultima VII, he resides in Britain and offers complimentary training sessions to the Avatar and their companions. Although he does not appear in Ultima IX, his enchanted leggings are found in Trinsic.
  • Gorn is introduced as a barbarian prisoner who joins the Avatar during Ultima V and Ultima VI. In Ultima VII, he is depicted as a worshiper of a mysterious entity connected to the Fellowship Meditation Retreat. His persona draws inspiration from Arnold Schwarzenegger’s portrayal of Conan.
  • Johne lost his ship to a whirlpool prior to the events of Ultima V. Driven mad by shards of the Gem of Immortality, he became responsible for creating the Shadowlords. Rescued after being stranded, he joins the Avatar seeking atonement. By Ultima VI, now known as Captain John, he studies gargoyles and imparts knowledge of their language to assist the Avatar.
  • Maxwell and Toshi appear in Ultima V as a novice fighter and bard, respectively.
  • Saduj, affiliated with Blackthorn's regime of "Oppression" in Ultima V, will betray the party if enlisted.
  • Seggallion, a pirate lord from Ultima V, supplies the spyglass and returns in Ultima VI, claiming descent from Ashtalarea—a world featured in Knights of Legend. He is unable to return home.
  • Beh Lem is a youthful gargoyle who escorts the Avatar into Vesper during Ultima VI.
  • Blaine, a gypsy juggler, can be recruited as a companion in Ultima VI.
  • Leodon and Leonna are proficient ship captains operating in Buccaneer’s Den who may join in Ultima VI.
  • Sherry, a talking mouse scout introduced in Ultima VI, later assists at Lord British's Nursery in Ultima VII. Her character is inspired by Richard Garriott’s former girlfriend.
  • Spark is a young individual seeking justice for his father’s murder in Ultima VII, modeled after programmer Raymond Benson's son.
  • Tseramed, an expert ranger skilled in crafting venomous arrows, harbors resentment toward Fellowship leaders due to personal tragedy. His name reflects lead programmer Ken Demarest III’s pseudonym.
  • Selina is an adept originating from Moonshade who may join during Ultima VII Part Two: Serpent Isle.
  • Boydon resembles a Frankenstein-like creature who joins following reassembly in Ultima VII Part Two.
  • Stefano is a magical thief who assists with escaping the Mountains of Freedom in Ultima VII Part Two.
  • Wilfred, a Bear Knight from Monitor, can become part of the group but conceals ulterior motives in Ultima VII Part Two.
  • Petra is an automaton working at Blue Boar tavern and plays an essential role in quests within Moonshade during Ultima VII Part Two.
  • Sethys, preserved for centuries within the Temple of Tolerance, aids with summoning rituals encountered in Ultima VII Part Two.
  • Iron automatons can be animated through spells and added to the party during events in Ultima VII Part Two.
  • Raven is revealed as Samhayne's clandestine daughter who initially betrays but later supports the Avatar. She commands her vessel, The Silver Hart, and develops a close bond with the Avatar before their separation prior to the final confrontation with the Guardian.

Worlds of Ultima Allies

  • Dr. Johann Spector serves as a companion to the Avatar originating from Earth. Within Ultima: Savage Empire, he falls under the influence of the Valley of Eodon’s energy, taking on the identity Zipactriotl and leading a local tribal community. His goal is to rally the insectoid Myrmidex in an assault on Earth. Once the Avatar dispels his enchantment, he resumes his role as Dr. Spector and joins the Avatar’s group, later traveling alongside the Avatar to Mars in Ultima: Martian Dreams. This character is inspired by Warren Spector, who had a brief tenure at Origin.

Adversaries

  • Yes : Character features in that title.
  • No : Character does not appear.
  • M/R : Character is mentioned or alluded to.
  • Mnl : Character appears only in the manual.
Character U0 U1 U2 U3 U4 U5 U6 SE MD UU1 U7:BG UU2 U7:SI U8 U9 UO
The Avatar M/R
Iolo Join Join Join AEJ AE Join Join M/R
Shamino Join Join Join AEJ AEJ Join Join
Dupre Join Join Join AEJ AE Join Join
Jaana Join Join Join Join
 style= "background:#C0C0C0"  |  M/R  
Julia { { no } } { { no } } { { no } } { { no } } 𝙹𝚘𝚒𝚗 𝙹𝚘𝚒𝚗 𝙹𝚘𝚒𝚗 { { no } } { { no } } { { no } } 𝙹𝚘𝚒𝚗 { { yes } } { { no } } { { no } } { { yes } } { { yes } }
Katrina { { no } } { { no } } { { no } } { { no } } 𝙹𝚘𝚒𝚗 𝙹𝚘𝚒𝚗 𝙹𝚘𝚒𝚗 { { no } } { { no } } { { no } } 𝙹𝚘𝚒𝚗 { { no } } { { no } } { { no } } { { yes } } styl e= " background : #C0C0C0 " M/R
styl e= " text-align : left ; " Geoffrey
styl e= " text-align : left ; " Raven
Character U0 U1 U2 U3 U4 U5 U6 SE MD UU1 U7:BG UU2 U7:SI U8 U9 UO
Mondain Mnl Yes Mnl Mnl M/R M/R Yes[lower-alpha 1] No No No M/R M/R Mnl Mnl M/R M/R
Minax No No Yes Mnl M/R Mnl Yes[lower-alpha 1] No No No M/R M/R Mnl Mnl M/R Yes
Exodus No No No Yes M/R Mnl Yes[lower-alpha 1] No No No Yes No Mnl Mnl M/R Yes
Lord Blackthorn No No No No No Yes No No No No M/R No M/R[lower-alpha 2] Mnl Yes Yes
The Shadowlords No No No No No Yes Mnl No Yes No Mnl No No No M/R Yes
The Guardian

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

Batlin

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#C0C0C0"| M/R

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No


Mondain

Mondain serves as the main villain in Ultima I. He was the second son of Wolfgang, the king of Akalabeth, who initially trained him in fundamental magic. However, due to Mondain's lack of empathy, he was prohibited from practicing magic. In response, Mondain murdered his father and stole a gem to forge the "Gem of Immortality," which amplified his dominion over dark creatures. He also engineered various hybrid beasts within his island stronghold, Terfin.

After being defeated by Lord British, Mondain summoned countless dark entities in an attempt to dominate Sosaria. The Gem of Immortality granted him eternal life unless the gem itself was destroyed. The Stranger traveled back in time by a millennium to shatter the gem, killing Mondain and demolishing his fortress.

Fragments of the broken gem influenced subsequent games: in Ultima IV: Quest of the Avatar, three shards alongside Mondain's skull are found in Terfin's submerged ruins; these shards later transform into the Shadowlords in Ultima V: Warriors of Destiny and are crucial for their defeat. In Ultima Online, multiple shards represent alternate realities containing Britannia.

Mondain’s visual portrayal varies: in Ultima Online and Ultima IX: Ascension, he is depicted as bald with a goatee reminiscent of Ming the Merciless; conversely, in Ultima VI, he appears with a full head of hair and no facial hair.

Minax

Minax is the principal antagonist in Ultima II: The Revenge of the Enchantress and also appears in Ultima Online. A formidable sorceress and former apprentice—and lover—of Mondain, she surpassed his magical abilities. After surviving Mondain’s demise, she went into hiding, growing stronger while harboring vengeance against the Stranger responsible for his defeat.

Minax aimed to annihilate the Stranger’s homeworld by manipulating time and dimensional portals to create the Time of Legends—a realm situated at the Origin of Times—which prevented any time travel prior to that point, thereby securing her invulnerability. She invaded Earth, disrupting and ultimately destroying it to remove obstacles. Two decades after Mondain’s death, Minax launched an assault on Sosaria with her dark forces.

In Ultima II, Lord British summoned a hero—the Stranger—to confront Minax. Her fortress, Shadowguard, could only be accessed through timegates and required an enchanted ring to bypass protective force fields. Following an intense battle, the hero defeated Minax using the quicksword Enilno. Her death unleashed dark energies that reshaped Sosaria into two continents: Sosaria itself and Ambrosia. Unknown to most, Mondain and Minax had a child, Exodus, who was neither fully human nor machine.

Exodus

Exodus is the antagonist featured in Ultima III: Exodus, born from Mondain and Minax. Its initial sign is a missing ship that returns without its crew and bears "EXODUS" written in blood. Exodus terrorizes Sosaria from its stronghold on the Isle of Fire. Twenty years after Minax’s death, the Stranger returns to vanquish Exodus.

The Great Earth Serpent traps access to the Isle of Fire until freed by the Stranger uttering a magic word. This serpent later assists the Avatar in Ultima VII Part Two: Serpent Isle. Castle Exodus is shielded by magical barriers that require specific marks for safe passage; hostile creatures and animated floors attack intruders.

Though Exodus appears demonic, it is actually a magical computer that can be destroyed by inserting four cards representing Love, Sol, Moons, and Death. After its destruction, the Isle of Fire sinks until events unfold in Ultima VII: The Black Gate. In the Forge of Virtue expansion, Exodus’s Dark Core persists and must be banished into the Ethereal Void to complete related quests.

Lord Blackthorn

Lord Blackthorn assumes the regency of Britannia following the disappearance of Lord British in Ultima V. Initially a just ruler, he gradually succumbs to corruption under the influence of the Shadowlords, transforming into a despotic leader. By the conclusion of the game, Lord British reappears and Blackthorn is banished through a red moongate to an unfamiliar realm—later identified in Ultima VII Part Two: Serpent Isle as the Serpent Isle. During his exile, Blackthorn attains redemption by joining the Xenkan Monks and becoming part of their order.

Contradicting this narrative, Ultima IX depicts Blackthorn departing before the Avatar’s arrival and returning as an antagonist aligned with the Guardian. His storyline culminates in a fatal magical duel against Lord British within the Great Stygian Abyss, conflicting with prior accounts.

In Ultima Online, which diverges from events after Ultima I, Blackthorn is portrayed simultaneously as Lord British’s closest ally and greatest adversary. He embodies the virtue of chaos, advocating for freedom and individuality—not in a destructive sense but as a force of equilibrium. Eventually, he embraces dark magic, becoming a malevolent entity seemingly slain during an assault on Yew. This evil incarnation was later retconned as a mere duplicate; the authentic Blackthorn ascends as Britannia’s king. Notably, Ultima Online’s project director Starr Long portrayed Lord Blackthorn.

The Guardian

The Guardian is an immensely powerful extraterrestrial conqueror originating from another dimension, first introduced in Ultima VII: The Black Gate. Initially manifesting as a disembodied voice, he aims to subjugate Britannia by deploying his agent Batlin—founder of the Fellowship—to open a black moongate facilitating his invasion. The Avatar disrupts this scheme by destroying the gate.

In Ultima Underworld II: Labyrinth of Worlds, the Guardian imprisons the Avatar within Castle Britannia beneath a blackrock dome, intending to dispatch forces through a portal to assassinate Britannia’s leaders. The Avatar counters by eliminating both the portal and dome. This installment also reveals multiple worlds already conquered or annihilated by the Guardian.

Ultima VII Part Two: Serpent Isle uncovers the Guardian’s contingency plan involving Batlin on Serpent Isle. Batlin’s treachery unleashes the Banes of Chaos, which the Avatar neutralizes by restoring balance among the Chaos, Order, and Balance Serpents. At the game’s conclusion, the Guardian captures the Avatar.

In Ultima VIII: Pagan, the Guardian detains the Avatar on Pagan, a world under his dominion. There, the Avatar masters elemental magic before returning to Britannia.

Ultima IX: Ascension reveals the Guardian’s plot to obliterate Britannia by erecting eight columns designed to draw its moons into a catastrophic collision. The Avatar dismantles these columns and defeats the Guardian, who is unveiled as the Avatar’s dark counterpart—originating from his evil aspect introduced in Ultima IV. Through casting Armageddon, the Avatar merges with the Guardian to form a new entity.

Industry analysts have interpreted the Guardian as symbolic of Origin’s parent company, Electronic Arts, reflecting creative conflicts during later series development. Supporting this interpretation are the Guardian’s three artifacts—the sphere, cube, and tetrahedron—paralleling EA’s 1990s logo. Additionally, Fellowship members Elizabeth and Abraham (E&A) mislead the Avatar while secretly serving as antagonists. The Guardian’s epithet "Destroyer of Worlds" echoes Origin’s slogan, "We create worlds."

Other notable or frequently appearing characters

  • Yes : Character is present in the game.
  • No : Character does not appear.
  • AE : Alternate persona of the character is featured.
  • M/R : Character is only mentioned or alluded to.
  • Mnl : Character appears solely in the manual.
(rest of table omitted for brevity)

Lord British

Lord British serves as the sovereign of Britannia and represents the in-game avatar of series creator Richard Garriott. The moniker originated from a nickname used at computer camp, with "Lord" appended during role-playing sessions involving Dungeons & Dragons. Garriott initially published early games such as Akalabeth: World of Doom under this pseudonym and appeared as Lord British in Ultima Online. He holds trademark ownership over Lord British, who was also portrayed as General British in Garriott’s now-defunct title Tabula Rasa.

Originating from Earth, Lord British adopts the title Cantabrigian British, reflecting his Cambridge roots. He confronts the malevolent sorcerer Mondain and earns titles like "Champion of the White Light" and "Protector of Akalabeth." Numerous plots throughout the Ultima series focus on his exploits or his establishment of key Britannian institutions. He offers healing, resurrection, and assistance to the Avatar.

Although reputed to be invincible, Lord British has been defeated through glitches and exploits, giving rise to the "Lord British Postulate": that any living entity within a game is vulnerable to death. Memorable instances include his demise by cannon fire in Ultima III: Exodus, being crushed by a falling plaque in Ultima VII (mirroring a real-life accident), and multiple deaths caused by bugs during Ultima Online's beta phase—an event notable for enhancing player agency in online gaming. General British similarly met his end during Tabula Rasa’s beta. In Ultima IX: Ascension, he can be poisoned using a specially baked loaf.

Chuckles

Chuckles acts as Lord British’s court jester, commonly found within Castle Britannia. While he occasionally assists the Avatar, he is also known for sending players on misleading quests. This character is inspired by Chuck Bueche, co-founder of Origin Systems.

The Time Lord

The Time Lord maintains proper temporal order. In Ultima III, he directs the positioning of Four Cards necessary to defeat Exodus; later, in Ultima VII and Ultima IX, he supports the Avatar concerning critical narrative developments.

The Great Earth Serpent

Initially captured by Exodus to guard the Isle of Fire in Ultima III, The Great Earth Serpent later aids the Avatar in reestablishing equilibrium on Serpent Isle during Ultima VII Part Two.

The Gypsy

Appearing in Ultima IV, V, VI, and IX, the Gypsy evaluates the Avatar’s virtues prior to embarking on quests.

Hawkwind

Known as a distinguished cartographer in Ultima III, Hawkwind assumes the role of Seer of Souls in Ultima IV, residing within Castle Britannia and guiding the Stranger towards becoming an Avatar. His character is further developed in Ultima IX.

Smith

A talking horse featured throughout the series.

Wisps

Nystul

Lord Draxinusom

Arcadion

Additional characters across the series

  • The King of the White Dragon once co-ruled the Lands of Danger and Despair (later known as Serpent Isle) alongside Shamino in Ultima I. Following Mondain’s defeat that fragmented Sosaria, Shamino found himself separated from his homeland. Beatrix, Shamino’s betrothed and daughter of the King, died from heartbreak. The King descended into madness, slaughtering guests during a Solstice Festival amid goblin assaults before taking his own life. His restless spirit haunts his castle in Ultima VII Part Two, where the Avatar ultimately confronts him.
  • Sir Simon
  • Lady Tessa
  • Gwenneth, apprentice to Iolo, manages Iolo’s Bows shop with Gwenno during Blackthorn’s outlawing of Iolo (Ultima V) and fully assumes control after Iolo retires (Ultima VI).
  • Dr. Cat
  • Sutek
  • Sin'Vraal
  • Nicodemus
  • Rudyom
  • Penumbra
  • Horance
  • Nell
  • Patterson
  • Nastassia
  • Erstam
  • Beatrix—central to Ultima VII Part Two’’’s plot. Daughter of the King of the White Dragon and Shamino’s betrothed; her death triggered her father’s madness and massacre. Her vengeful ghost confronts Shamino during events within the game.
  • Samhayne

External links

Character U0 U1 U2 U3 U4 U5 U6 SE MD UU1 U7:BG UU2 U7:SI U8 U9 UO
Lord British AE
Chuckles M/R M/R
The Time Lord M/R Mnl
The Great Earth Serpent
The Gypsy
Hawkwind

style="background:#C0C0C0"| Mnl

Smith

style="background:#C0C0C0"| M/R

Wisps
Nystul

style="background:#C0C0C0"| M/R

  1. ↑ My Avatar, My Self: Identity in Video Role-Playing Games By Zach Waggoner, Chapter notes, p.185
  2. ↑ Cite error: Invalid <ref> tag; no text was provided for refs named Gender Inclusive Game Design page 27
  3. ↑ Jesse Schedeen, IGN
  4. ↑ Zach Waggoner, p.185
  5. ↑ Sheri Graner Ray, p.27
  6. ↑ Ten Best Heroes in Gaming


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