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Tseramed

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Adapted from the English Wikipedia article Tseramed, available under CC BY-SA 4.0Updated 9 August 20256 sources

This compilation enumerates key and frequently appearing figures within the Ultima series of video games, specifying the titles in which each character is featured.

The Avatar and Companions

  • Yes : The character is present in that installment.
  • No : The character does not appear in that installment.
  • Join : The character can become or has become a member of the Avatar's group.
  • AE : An alternate persona of the character is featured in that game.
  • AEJ : An alternate persona appears and may join the Avatar’s party.
  • M/R : The character is only alluded to or referenced.
Character U0 U1 U2 U3 U4 U5 U6 SE MD UU1 U7:BG UU2 U7:SI U8 U9 UO
The Avatar No Yes[lower-alpha 1] Yes[lower-alpha 1] Yes[lower-alpha 1] Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes M/R
Iolo No Yes Yes Yes Join Join Join AEJ[lower-alpha 2] AE[lower-alpha 3] No Join Yes Join No Yes M/R
Shamino No Yes No Yes Join Join Join AEJ[lower-alpha 4] AEJ[lower-alpha 5] No Join No Join No Yes Yes
Dupre No No Yes Yes Join Join Join AEJ[lower-alpha 6] AE[lower-alpha 7] No Join Yes Join No Yes Yes
Jaana No No No No Join Join Join No No No Join No No M/R |
Julia

style= " background:#FFFF90 "|Join

style= " background:#FFFF90 "|Join

style= " background:#FFFF90 "|Join

style= " background:#FFFF90 "|Join

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

Katrina

style= " background:#FFFF90 "|Join

style= " background:#FFFF90 "|Join

style= " background:#FFFF90 "|Join

style= " background:#FFFF90 "|Join

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

Geoffrey

style= " background:#FFFF90 "|Join

style= " background:#FFFF90 "|Join

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

Mariah

style= " background:#FFFF90 "|Join

style= " background:#FFFF90 "|Join

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

Gwenno

style= " background-color:white; color:black; text-align:center;" | No (with name alterations)

style= " background-color:white; color:black; text-align:center;" | Yes (varied names)

style= " background-color:white; color:black; text-align:center;" | Yes (varied names)

style= " background-color:white; color:black; text-align:center;" | Yes (varied names)

style= " background-color:#FFFF90; color:black; text-align:center;" | Join (final name)

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style= " background-color:#C0C0C0; color:black; text-align:center;" | M/R

style= " background-color:#C0C0C0; color:black; text-align:center;" | M/R

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

Sentri

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style= " background-color:#C0C0C0; color:black; text-align:center;" | M/R

Gorn

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

Johne

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

Maxwell

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

Toshi

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

Saduj

style= " background-color:#FFFF90; color:black; text-align:center;" | Join (later betrays the Avatar’s group)

Seggallion

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes"|Yes

style= " background-color:#80F080; color:black; text-align:center;" | AE (portrayed as Jack Segal in Martian Dreams)

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

Beh Lem

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style= " background-color:#FFFF90; color:black; text-align:center;" | Join

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no"|No

Blaine

...

(Additional character entries continue following this format)


The Stranger and the Avatar

In the initial Ultima titles, players assumed the role of the Stranger, with gameplay that permitted actions such as theft and violence. Following Ultima III, creator Richard Garriott encountered backlash from parents concerned about immoral content and supposed Satanic themes, largely due to the demonic imagery featured on the game’s packaging. To address these concerns, Garriott incorporated profound concepts and symbols inspired by a television program on Hinduism and the notion of the Avatar, which led to the establishment of eight Virtues defining the protagonist in Ultima IV. This character was renamed the Avatar.

The Avatar made its first appearance in Ultima IV, where the player was charged with embodying the Virtues and recovering the Codex of Ultimate Wisdom.[1] In later installments, the Avatar toppled a despotic ruler (Ultima V), forged peace between humans and gargoyles (Ultima VI), and confronted the Guardian throughout Ultima VII, VIII, and Ultima IX: Ascension.

With the exception of Ultima IX, players could assign a name to their Avatar; however, Ultima VIII standardized his appearance as a blond-haired, blue-eyed male, whereas earlier games allowed customization regarding race, gender, and looks.[2] Dialogue mechanics evolved from keyword-based interactions in Ultima IV to fully developed conversations by Ultima VII and Ultima Underworld, with digitized voice acting introduced in Ultima IX.

Originally designed to serve as a blank canvas reflecting players’ identities,[3] the Avatar popularized contemporary usage of "avatar" as a virtual persona.[4] It was among the pioneers in offering race and gender selection for main characters,[5] eventually developing into a more distinctly characterized figure.[6]

The Eight Companions

In Ultima IV, eight Companions join the Stranger on his journey to achieve Avatarhood. Only seven accompany him since the Companion sharing his profession is excluded. Each Companion originally practices a trade associated with one of the eight Virtues and their corresponding towns. These individuals are the Avatar’s initial allies and reappear across multiple Britannia-based games such as Ultima IV, V, VI, VII (Part I), and IX, frequently joining the Avatar’s party with some adopting different roles over time.

  • Iolo is an esteemed bard and crossbow maker based in Britain during Ultima IV. He and Gwenno—his wife as revealed in Ultima V—composed the song "Stones". Iolo owns Smith, a sarcastic talking horse, and by Ultima VII operates two bow shops. His character is modeled after real-life bowyer and musician David R. Watson.
  • Shamino Sallé Dacil serves as a ranger from Skara Brae and was once ruler of an ancient Sosarian kingdom. After assisting the Stranger in Ultima I, he becomes trapped within Britannia following Mondain's defeat, separated from his beloved Beatrix. By Ultima IV he functions as a ranger and later accompanies the Avatar to Serpent Isle in Ultima VII Part II. Shamino’s persona is inspired by Richard Garriott’s identity within the Society for Creative Anachronism, named after his bicycle brand Shimano.
  • Dupre acts as a paladin and mayor of Trinsic who joins the Stranger’s mission. He remains a consistent companion, receiving knighthood between Ultima VI and VII. Known for his indulgence in wine and women, he often accrues bar debts that players can settle. Dupre sacrifices himself defending Serpent Isle but is resurrected later to combat the Guardian in Ultima IX. His character is based on Garriott’s friend Greg Dykes.
  • Jaana is a druid allied with Lord British opposing Blackthorn’s regime. She later becomes Cove’s healer and aids in fighting against the Guardian. Jaana is named after a Finnish acquaintance of Garriott.
  • Julia is a tinker hailing from Minoc with a Scottish accent. She exposes flaws in shipbuilding during Ultima VII and declares her love for the Avatar in Ultima IX. Her character draws inspiration from someone Garriott once dated.
  • Katrina works as a shepherd and is Magincia’s sole survivor following a daemon assault. She remains amid its ruins until New Magincia forms as an agricultural community embracing Humility, where she serves as its first resident. The Avatar later assists in restoring Humility to this region. Katrina is inspired by Garriott’s friend nicknamed Trina.
  • Geoffrey is a fighter encountered in Jhelom who becomes captain of the guard defending against gargoyle attacks before retiring to Lord British's castle. He is based on Jeff Hillhouse, Origin’s inaugural employee.
  • Mariah is a mage from Moonglow seeking adventure. After Shadowlord assaults force her into hiding at Lycaeum, she supports the Avatar by translating Gargoyle tablets during Ultima VI. Mariah struggles with mage-induced insanity but recovers through assistance from the Avatar. Her character is modeled after Garriott’s personal assistant Michelle Caddel.

Additional Allies

Starting with Ultima V, the Avatar gains the ability to enlist a variety of characters beyond the core Eight Companions. Some of these figures reappear throughout multiple installments, while others have fleeting or singular roles. Their involvement ranges from minor participants to essential team members.

  • Gwenno is both a performer and a scholar, often seen alongside her spouse Iolo. She occasionally joins the Avatar’s group and is notably credited with composing the lyrics for the song "Stones". Her persona is modeled after Kathleen Jones, the wife of David R. Watson (Iolo).
  • Sentri initially appears as a fighter in Ultima II and later attains the title of Baron of Serpent Hold. By Ultima VII, he resides in Britain, offering complimentary combat training to the Avatar and companions. Although he is missing in Ultima IX, his enchanted leggings are found in Trinsic.
  • Gorn is a barbarian prisoner who aids the Avatar’s escape in Ultima V and returns in later games. His character draws inspiration from Arnold Schwarzenegger’s portrayal of Conan and fulfills diverse roles across the series.
  • Johne’s vessel, Ararat, was swallowed by a whirlpool before the events of Ultima V. After uncovering fragments of the Gem of Immortality, he descended into madness and inadvertently created the Shadowlords. Referred to as Captain John in Ultima VI, he supports the Avatar by teaching the Gargish language and researching gargoyles.
  • Maxwell and Toshi appear in Ultima V as a novice fighter and bard, respectively.
  • Saduj, affiliated with Blackthorn's "Oppression", becomes a traitor to the Avatar if recruited during Ultima V.
  • Seggallion, a pirate lord introduced in Ultima V, provides the spyglass and returns in Ultima VI. He claims his origins lie in Ashtalarea, a realm featured in Knights of Legend.
  • Beh Lem is a youthful gargoyle who escorts the Avatar into Vesper during Ultima VI.
  • Blaine, a gypsy juggler, has the potential to join the party in Ultima VI.
  • Leodon and Leonna, captains of ships at Buccaneer’s Den in Ultima VI, offer formidable combat assistance.
  • Sherry, a talking mouse scout introduced in Ultima VI, later appears helping children in Ultima VII. Her character is inspired by Richard Garriott’s former girlfriend.
  • Spark, debuting in Ultima VII, pursues vengeance for his father’s murder; his character was inspired by programmer Raymond Benson’s son.
  • Tseramed, an expert ranger featured in Ultima VII, employs bee venom-tipped arrows and harbors animosity toward Fellowship leaders; he is based on lead programmer Ken Demarest III.
  • Selina hails from Moonshade and may join during Ultima VII Part Two: Serpent Isle.
  • Boydon, resembling Frankenstein’s monster, appears in Ultima VII Part Two. He becomes an ally after being restored from severe experimental dismemberment.
  • Stefano is a magic thief who aids the Avatar’s escape from the Mountains of Freedom in Ultima VII Part Two.
  • Wilfred, a Bear Knight from Monitor, may join but his true intentions remain unclear.
  • Petra is an automaton who assists Rocco at the Blue Boar Inn and plays a crucial role during quests on Moonshade.
  • Sethys, preserved for centuries within the Temple of Tolerance, assists with summoning important spirits.
  • Iron automatons can be brought to life through spells and added to the party during Ultima VII Part Two.
  • Raven is revealed as Samhayne’s secret daughter who ultimately supports the Avatar. She grants access to navigate her ship, The Silver Hart, and forms an intimate bond before departing prior to the final confrontation.

Worlds of Ultima Companions

  • Dr. Johann Spector is an ally from Earth who supports the Avatar but becomes influenced by the Valley of Eodon in Ultima: Savage Empire. Under this corruption, he assumes the identity of Zipactriotl, the chief of a dominant tribal community, with intentions to rally the insectoid Myrmidex forces to invade Earth. Once the Avatar dispels his enchantment, he returns to his original self as Dr. Spector and joins the Avatar’s group, later traveling alongside him to Mars in Ultima: Martian Dreams. This character draws inspiration from Warren Spector, a former Origin employee.

Arch-enemies

  • Yes : Indicates character's presence in the game.
  • No : Indicates character's absence.
  • M/R : Character is either mentioned or alluded to.
  • Mnl : Character appears only within the game manual.
%}

Mondain

Mondain serves as the chief villain in Ultima I and is depicted as a formidable sorcerer. As the second-born son of Wolfgang, the ruler of Akalabeth, he was prohibited from practicing magic by his father due to his merciless nature. In response, Mondain assassinated Wolfgang and seized his gem to forge the "Gem of Immortality," which bestowed upon him vast power and dominion over sinister beings such as minotaurs, lizardmen, orcs, and goblins. His base of operations was located on Terfin island.

Mondain could not be slain without first destroying the gem; ultimately, the Stranger defeated him by traveling back in time to shatter it a millennium earlier. This pivotal incident, along with the gem’s fragments, became integral to subsequent games including Ultima V: Warriors of Destiny, Ultima IV: Quest of the Avatar, and Ultima Online. These shards serve as foundations for antagonists like the Shadowlords and significantly affect gameplay throughout the series.

Representations of Mondain differ: he appears bald with a goatee in Ultima Online and Ultima IX: Ascension, whereas in Ultima VI he is shown with hair and no facial hair.

Minax

Minax is featured as the principal adversary in Ultima II: The Revenge of the Enchantress and also appears in Ultima Online. A sorceress whose magical abilities exceed those of Mondain, she sought vengeance following her mentor’s death and Mondain’s downfall. Formerly both apprentice and lover to Mondain, Minax survived his defeat and went into hiding before emerging as a powerful threat.

Her objective was to annihilate the Stranger’s home dimension by manipulating time through dimensional portals during the "Time of Legends," thereby protecting herself from temporal attacks. Minax invaded Earth, causing temporal chaos and destruction, planning to seize Sosaria after eliminating the Stranger. Two decades after Mondain’s demise, she launched an assault on Sosaria commanding armies of darkness.

In Ultima II, Lord British summoned a hero known as the Stranger to confront Minax. Her stronghold, Shadowguard, was reachable only through timegates and required an enchanted ring for entry past its defenses. Following a challenging campaign, the Stranger defeated Minax using the quicksword Enilno. Her death unleashed dark forces that transformed Sosaria into two separate continents: Sosaria itself and Ambrosia. Unbeknownst to many, Mondain and Minax had a child named Exodus, a being neither fully human nor machine.

Exodus

Exodus stands as the main foe in Ultima III: Exodus, born from Mondain and Minax. Its initial sign is a vanished ship that reappears with its crew missing and "EXODUS" scrawled in blood aboard. Exodus terrorizes Sosaria from its fortress on the Isle of Fire. Twenty years after Minax’s death, the Stranger returns with the mission to destroy Exodus.

The Isle of Fire is guarded by the Great Earth Serpent trapped beneath it; the Stranger liberates this creature by uttering a magical word. The serpent later assists the Avatar in Ultima VII Part Two: Serpent Isle. Castle Exodus is shielded by magical wards requiring specific marks for safe passage, while hostile monsters and animated floors attack any intruders.

Though Exodus appears demonic, it is actually a magical computer that can only be destroyed by inserting four cards—Love, Sol, Moons, and Death—into designated slots. After its destruction, the Isle of Fire sinks until events depicted in Ultima VII: The Black Gate. In the Forge of Virtue expansion, Exodus’s Dark Core persists and must be banished into the Ethereal Void to complete related quests.

Lord Blackthorn

Lord Blackthorn assumes the role of regent in Britannia during Lord British's absence in Ultima V. Initially ruling with fairness, he falls under the corrupting influence of the Shadowlords, transforming into a despotic leader. By the conclusion of the game, Lord British reemerges, resulting in Blackthorn’s exile through a red moongate to Serpent Isle. There, he seeks atonement among the Xenkan Monks and ultimately joins their order in Ultima VII Part Two: Serpent Isle.

Contradicting this narrative, Ultima IX depicts Blackthorn as an agent of the Guardian who dies during a magical confrontation with Lord British at the Great Stygian Abyss.

In Ultima Online, which follows an alternate timeline beginning after Ultima I, Blackthorn is portrayed both as Lord British’s closest ally and his most formidable adversary. He advocates for personal freedom through his own virtue—chaos—which here represents liberty rather than destruction. Though he embraces dark magic and becomes a malevolent figure, it is eventually revealed that this Blackthorn is a duplicate; the true Blackthorn ultimately ascends as Britannia’s ruler. Of particular note, Lord Blackthorn served as the in-game persona for Ultima Online’s project director Starr Long.

The Guardian

The Guardian is an immensely powerful extraterrestrial conqueror from another realm, initially introduced in Ultima VII: The Black Gate primarily as a disembodied voice. His goal is to subjugate Britannia by means of his agent Batlin, founder of the Fellowship, who constructs a black moongate to facilitate his physical entry into the world. The Avatar disrupts this scheme by destroying the moongate.

In Ultima Underworld II: Labyrinth of Worlds, the Guardian renews his attempt to dominate Britannia by imprisoning the Avatar within a blackrock dome surrounding Castle Britannia and dispatching forces through a portal to eliminate its rulers. The Avatar counters by destroying both the portal and dome while exploring multiple worlds already conquered or devastated by the Guardian.

Ultima VII Part Two: Serpent Isle uncovers a contingency plan: Batlin is sent to Serpent Isle to advance the invasion but ultimately betrays the Guardian and is slain after releasing the Banes of Chaos. The Avatar neutralizes this menace by reconciling the Chaos, Order, and Balance Serpents. The game concludes with the Avatar captured by the Guardian.

In Ultima VIII: Pagan, the Guardian confines the Avatar on Pagan, a realm under his dominion. The Avatar learns elemental magic and eventually escapes back to Britannia.

By Ultima IX: Ascension, during the Avatar’s imprisonment, the Guardian erects eight monumental columns across Britannia intending to cause its moons to collide with the planet. The Avatar dismantles these columns and defeats the Guardian, who reveals himself as the Avatar’s dark counterpart—an embodiment of evil rejected in Ultima IV. The two merge their essences using the Armageddon spell.

Among fans, it is theorized that the Guardian represents Origin’s parent company, Electronic Arts, allegedly limiting Richard Garriott’s creative freedom in later series installments. This interpretation is supported by parallels such as the Guardian’s three artifacts—the sphere, cube, and tetrahedron—reflecting EA’s early 1990s logo following its acquisition of Origin. Additionally, Fellowship members Elizabeth and Abraham (E&A) mislead the Avatar before being unmasked as antagonists. The Guardian’s moniker "Destroyer of Worlds" may also allude to Origin’s slogan "We create worlds".

Other Notable or Recurring Characters

  • Yes : Character is featured in that installment.
  • No : Character does not appear.
  • AE : Alternate persona appears.
  • M/R : Only mentioned or alluded to.
  • Mnl : Only cited in the game manual.
Character U0 U1 U2 U3 U4 U5 U6 SE MD UU1 U7:BG UU2 U7:SI U8 U9 UO
Mondain Mnl Yes Mnl Mnl M/R M/R Yes[lower-alpha 8] No No No M/R M/R Mnl Mnl M/R M/R
Minax No No Yes Mnl M/R Mnl Yes[lower-alpha 8] No No No M/R M/R Mnl Mnl M/R Yes
Exodus No No No Yes M/R Mnl Yes[lower-alpha 8] No No No Yes No Mnl Mnl M/R Yes
Lord Blackthorn No No No No No Yes No No No No M/R No M/R[lower-alpha 9] Mnl Yes Yes
The Shadowlords No No No No No Yes Mnl No Yes No Mnl No No No M/R Yes
The Guardian No No No No No No No No No No Yes Yes Yes Yes Yes Yes
Batlin No No No No No No No No No No Yes No Yes No M/R No
Character U0 U1 U2 U3 U4 U5 U6 SE MD UU1 U7:BG UU2 U7:SI U8 U9 UO
Lord British Yes Yes Yes Yes Yes Yes Yes No AE[lower-alpha 10] No Yes Yes Yes No Yes Yes
Chuckles No No Yes Yes Yes Yes Yes No No No Yes M/R No No M/R No
The Time Lord No No Yes Yes Yes No No No No No Yes M/R Mnl No Yes Yes
The Great Earth Serpent No No No Yes No No No No No No No No Yes No No No
The Gypsy No No No No Yes Yes Yes No No No No No No No Yes No

Lord British

Lord British serves as the sovereign of Britannia and is a digital embodiment of series creator Richard Garriott. The moniker originated as a nickname during computer camp, with "Lord" appended from his Dungeons & Dragons character. Garriott adopted this persona in early titles such as Akalabeth: World of Doom and occasionally appeared as Lord British in Ultima Online. He has maintained trademark ownership of the name, which also surfaced as General British in his subsequent project Tabula Rasa (video game).

Within the lore, Lord British is depicted as an Earth-born individual who arrives in Sosaria, vanquishes the malevolent wizard Mondain, and earns distinctions including "Champion of the White Light" and "Protector of Akalabeth." He is instrumental in establishing Britannia’s key institutions like the Museum and Conservatory and offers continual assistance to the Avatar through healing and resurrection powers.

Although reputed to be invulnerable, Lord British has been defeated due to programming glitches and player exploits, giving rise to the "Lord British Postulate," which suggests that any living entity in a game will eventually be targeted for elimination. His susceptibility to unforeseen attacks became a hallmark, such as his demise by cannon fire in Ultima III: Exodus or by a falling plaque in Ultima VII, the latter referencing a real-world incident involving Garriott. During Ultima Onlines beta phase, bugs permitted players to kill Lord British, marking a pivotal moment in online gaming by enabling player agency over key figures. Similarly, General British was slain during Tabula Rasas beta testing. In Ultima IX: Ascension, Lord British can be poisoned using bread crafted on Earth.

Chuckles

The character Chuckles, inspired by Origin Systems co-founder Chuck Bueche, acts as Lord British’s court jester and appears frequently within Castle Britannia. While he occasionally aids the Avatar, he is also notorious for misleading them.

The Time Lord

The Time Lord maintains the proper progression of time throughout the universe and provides guidance to the Avatar during critical quests across Ultima III, Ultima VII, and Ultima IX.

The Great Earth Serpent

In Ultima III, The Great Earth Serpent is compelled by Exodus to guard the Isle of Fire. It later assists the Avatar in reestablishing balance on Serpent Isle during Ultima VII Part II.

The Gypsy

Before embarking on quests in Ultima IV, V, VI, and IX, the Avatar consults the Gypsy to evaluate their virtue levels.

Hawkwind

Hawkwind, a celebrated cartographer introduced in Ultima III, becomes Seer of Souls in Ultima IV and resides within Castle Britannia, aiding the Stranger's path toward becoming Avatar. He returns with expanded lore in Ultima IX.

Smith

A talking horse featured throughout the series.

Additional Characters

  • King of the White Dragon: Co-ruler alongside Shamino of the Lands of Danger and Despair (later known as Serpent Isle) in Ultima I. Following Mondain's defeat that fractured Sosaria, Shamino was stranded from his homeland, leading to Beatrix’s death from grief. The King descended into madness, slaughtering guests amid a goblin assault before taking his own life. His spirit confronts the Avatar in Ultima VII Part Two.
  • Sir Simon
  • Lady Tessa
  • Gwenneth, apprentice to Iolo, manages Iolo’s Bows store by Ultima V after Iolo becomes an outlaw; she assumes full control by Ultima VI.
  • Dr. Cat
  • Sutek
  • Sin'Vraal
  • Nicodemus
  • Rudyom
  • Penumbra
  • Horance
  • Nell
  • Patterson
  • Nastassia
  • Erstam
  • Beatrix, daughter of the King of the White Dragon and betrothed to Shamino, dies heartbroken after Sosaria’s division strands Shamino. Her haunting presence appears hostile within Shamino's deserted castle during Ultima VII Part Two.
  • Samhayne

External links


Cite error: <ref> tags exist for a group named "lower-alpha", but no corresponding <references group="lower-alpha"/> tag was found

  1. ↑ My Avatar, My Self: Identity in Video Role-Playing Games By Zach Waggoner, Chapter notes, page 185
  2. ↑ Gender Inclusive Game Design: Expanding the Market, by Sheri Graner Ray, p.27
  3. ↑ Jesse Schedeen (2 September 2008). "Players Wanted: Ultimate Fighting Game - Stars Feature at IGN".
  4. ↑ Zach Waggoner, My Avatar, My Self: Identity in Video Role-Playing Games, p.185
  5. ↑ Sheri Graner Ray, Gender Inclusive Game Design: Expanding the Market, p.27
  6. ↑ Ten Best Heroes in Gaming